AI Insights · Timothy · January 2023
Performance of Top 5 Anime Games on Unified Platform in Algeria, Q4 2022
In Q4 2022, the top 5 anime games in Algeria showed varied trends in weekly downloads, revenue, and active users, with some apps experiencing steady growth while others faced declines.
In the fourth quarter of 2022, the top 5 anime games in Algeria displayed diverse trends in weekly downloads, revenue, and active users, based on data from Sensor Tower. Below, we explore the performance of each app in detail.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw fluctuating weekly downloads, peaking at around 12.4K in early October and stabilizing to approximately 3.2K by the end of December. The app's weekly revenue reached a high of $97 in late September before experiencing a decline, with minor increases in November and a final peak of $25 in the last week of December. Weekly active users showed a slight decline from 29.1K to 27.3K throughout the quarter.
ONE PIECE Bounty Rush, also from Bandai Namco Entertainment Inc., exhibited a steady decline in weekly downloads, starting at 4K in late September and ending at around 2.1K in December. The weekly revenue saw a high of $374 in mid-October, followed by a gradual decrease, stabilizing at around $34 by the end of the quarter. Active users decreased from 29.1K to 24.5K over the same period.
Captain Tsubasa: Dream Team from KLab Inc. experienced consistent weekly downloads, beginning at around 1K in late September and peaking at approximately 1.4K in mid-December. The app's weekly revenue remained relatively stable, reaching a high of $46 in late November. Active users saw a gradual increase from around 1.9K to 2.1K throughout the quarter.
Yu-Gi-Oh! Duel Links by KONAMI showed an upward trend in weekly downloads, starting at 423 in late September and climbing to 1K by the end of December. The weekly revenue fluctuated, with a peak of $34 in late October. Active users increased steadily from 4.5K to 5.5K over the quarter.
Finally, Bleach: Brave Souls Anime Game from KLab Inc. had relatively stable weekly downloads, ranging from 300 to 500 throughout the quarter. The app's weekly revenue saw minor peaks, with a high of $15 in the last week of December. Active users remained consistent, fluctuating around 2.5K.
For more detailed insights and data, visit Sensor Tower.